baton pass banned
I think with the Speed Boost ban idea, Agility Scizor would've become the leading OU Baton Passer.
Its great ability Unburden allows it to gain a Speed boost from using Substitute a couple times to utilize a Sitrus Berry, making Drifblim outspeed every relevant threat including common Choice Scarf users such as Kyogre and Xerneas.Smeargle is a potent threat within the Baton Pass archetype with access to an extremely helpful ability and an extensive array of moves. For example the effects from Nasty Plot, Swords Dance and Screech (if targeted at the user of Baton Pass). For one, it has Magic Bounce, which is required on Baton Pass teams thanks to how common phazing and status are, and since Espeon is the only Pokémon commonly seen on Baton Pass teams that has an offensive presence, it staying healthy is vital for your team to win. If you force it to use a move, and not hide behind protection, it's at least preventable with faster Pokemon like Weavile to taunt or KO it (Volcarona if we're using the Scizor example).Switch, they Agility, alright that's not good I admit. Acid Armor is extremely useful, as most viable Baton Pass Pokémon are lacking in moves that boost Defense and usually have to rely on Scolipede's Iron Defense, Smeargle's Moody boosts, or the extremely uncommon Cosmic Power from Clefable.Baton Pass is a great playstyle, but it has some huge weaknesses. Baton Pass will not change the effect of Pursuit. Banning Speed Boost would've affected 4 Pokemon. 2. Volbeat, all eeveelutions, Celebi, Mew, that's already 10 Pokemon and I can think of more. It also has a very good base Speed and an amazing move in Stored Power, allowing it to take full advantage of all of the stat boosts that have been passed to it, turning it into a move with a Base Power over 300 with no drawbacks, and the Special Attack boosts being stacked onto that means it OHKOes virtually everything besides Dark-types and Lugia (which is 2HKOed and can't do anything back).
Mime also has an immunity to Dragon Tail. That said, there are ways to shut it down.Exhibit B: I don't think it's possible to legibly fit every Pokemon that can learn haze, nor do I care enough to edit, so enjoy another Google pic. Though the move is uncommon, mispredicting a Perish Song from an Arceus and not Baton Passing to Mr. It also means that in situations it looks like you're going to lose, there's a 66.7% chance that your Pokémon will evade the opponent's attack and be able to Baton Pass to the appropriate team member and keep setting up.The removal of the Moody Clause isn't quite as large of a change, but it still greatly impacts Baton Pass as a team archetype. Unlike Perish Song, Haze has no direct stops. No matter what type of Poké Ball the user was captured in, the animation will always display a normal Poké Ball. After an Agility, it can somewhat counter lead defensive Primal Groudon by Roaring first.Mr. The main problem, is without an immediate reaction by something like a Milotic, Scolipede can get that boost guaranteed. I will admit that a Poison Jab and Earthquake set on Scolipede can scare the two most prominent haze users (Toxapex and Tapu Fini). Haze doesn't have the greatest distribution and is often not worth a moveslot, but whenever you are facing a Darkrai and/or Zekrom, it is important to realize that this may be a possibility. Whole Baton Pass teams are for single-minded scrubs. I used a Dusclops to wear that thing down, you don't need the cream of the crop if you know how to use it. Thanks to its Fairy typing, Mr. I want to battle however I want, not following some pokemon oligarchy's rules.Honestly I don't mind the system of smogon, I actually cracked the top 500 in Gen 6 for like 5min lol I just find the community outside of league format to be a bit ridiculous.No one with the authority to feature posts checks that tag.Also there's more to it than just speed boost, if that were the only case nothing would have changed since speed+any other Stat passing clause already existed.I'm not saying speed passing is the problem, I'm saying that completely free speed passing is the problem. Obviously, Speedpass is bullshit and unhealthy and should be banned, but the decision to ban baton pass as a whole feels like an attempt to preemptively ban something that could be broken in the future. You don't want to remove entire Pokemon from your competitive scene, for those who saw my challenge team on Monday, I was running a Baton Pass Volbeat. Blunder said in the video that it was literally because it cannot be stopped. These factors were banned for their highly uncompetitive nature, so as you can imagine, Baton Pass has a heavy dependency on luck. Even when Milotic is in, Scolipede can just attack it, as it's forced to counteract the Speed Boost. On one hand, it has very poor stats, making it not overwhelmingly good. This is because of a handful of reasons. The meta was perfectly fine in Gen 6, Gen 7 brought so many bulky attackers, that a boost to their low speed just breaks them. These effects are passed: Increases and decreases in Attack, Defense, Special Attack, Special Defense and Speed. I'm going to credit most of my argument to ThunderBlunder and his video, because I don't play Baton Pass very much, but I know that Celebi does and he does beat me more often than not if he can get a boost. Thundurus, Whimsicott and Klefki are the 3 most common that can effectively taunt or status Scolipede, but Liepard and Sableye are also very good.
Being able to avoid a large portion of attacks being targeted at your Pokémon is extremely advantageous, because that generates many more opportunities to set up. At least make them take a hit and use Agility. On the other hand, a Baton Pass ban affects many Pokemon, both gimmicky and viable. You don't want to remove entire Pokemon from your competitive scene, for those who saw my challenge team on Monday, I was running a Baton Pass Volbeat. I don't think Baton Pass was legal that far down, so Ninjask would just Swords Dance or not even get used. You cant judge batom pass by fighting noobs also using a noob team urself the best batom pass team ever made was drifblim/ espeon/ smeargle/ mr mime/ scolipede/ vaporeon It is so powerful that you must have a counter to it for play in ag high ladder.
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